Randomly Shoot at your opponents while on the move! Demon Hunter Strafe
The Demon Hunter Strafe skill seems like it would be a very weak and useless one at first glace. Most of the Hatred Spender skills have huge attacks that go into the 200% to 400% weapon damage range, but this one is just slightly above normal attack strength.
However, it does have some advantages that can prove useful for some players. Overall, this is a skill that you may unlock if you have a baiting play style, but otherwise it really isn’t that essential.
Strafe is a Hatred Spender skill that is unlocked at level 9.
Hatred and Cooldown
There is no cooldown for Strafe. It costs 15 hatred to use.
When Strafe is active, you will shoot arrows at random enemies for 120% weapon damage. You can also move at 65% movement speed. It seems like distance affects who you attack, because closer enemies were attacked more often, but there is still a random element to it.
Honestly, this is one of the least powerful and least organized Demon Hunter skills. But, the one thing that makes or breaks this skill is the ability to move while picking off enemies.
You can use this to bait mobs into traps while dwindling down their health. However, if you are not interested in baiting mobs, or if you have better crowd control skills, then this may not be a skill you want to unlock.
Demon Hunter Strafe Gameplay!
But, you should check out the runes for this skill, because they really pump up this attack, making it useful for most play styles.
Demolition: you also throw out grenades that deal 144% weapon damage within a 9-yard radius.
-Equilibrium: your attack speed goes up by 19% while using this skill.
-Rocket Storm: you also shoot homing rockets that deal 60% fire damage.
-Drifting Shadow: your movement speed is increased to 100%.
-Stinging Steel: you throw knives instead of arrows. They do the same damage normally, but they deal an extra 100% damage if you land a critical.
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