Diablo 3 Demon Hunter Inferno Build – Multi-Strafe
Level Required: 53
Build Thanks To: ProzaicMuze
Demon Hunters have always been one of the most fun classes in Diablo 3. Just like other Demon Hunter Inferno builds, the Multi-Strafe is a genuine entertainment when used in combination with decent gear. It is not as sustainable as other builds but it is both fun and unique. Using a certain combination of active and passive skills, the build makes it possible to run Strafe for a longer period of time and depending on the runes used, it can be adjusted for AoE damage or single target combat. It provides great mobility when chasing down a goblin or just gets the Demon Hunter out of difficult situations.
The only downside to the build is the fact that it can be shut down by Jailer mobs, making the Demon Hunter vulnerable but skills like Shadow Power can add a bit of sustainability.
Let’s start with a quick overview of the skills before looking at the mechanics:
Left Mouse Button – Multishot with the Suppression Fire rune
Right Mouse Button – Strafe with the Drifting Shadow rune
Action Key 1 – Companion with the Bat Companion rune
Action Key 2 – Preparation with the Punishment rune
Action Key 3 – Shadow Power with the Gloom rune
Action Key 4 – Impale with the Awareness rune
Passive Skill 1: Vengeance
Passive Skill 2: Archery
Passive Skill 3: Night Stalker
Hatred regeneration is the key factor that makes Strafe a spammable ability to a certain degree. To serve this purpose, Bat Companion will provide an enhanced regen rate. Also, looking at the active skills setup, there are no major Discipline consumers which makes the Punishment rune an excellent choice for Preparation.
Multishot will become the main damage dealer when the situation allows it or when dealing with large packs of mobs. Strafe comes to play when an escape is required or when chasing down a mob trough a large pack. The only downside is that Strafe gets shut down by elites and bosses with the Jailer affix. Also in order to avoid Hatred starvation, the main weapon should have a slow attack speed. The skill itself calculates the cost using attack speed which means that a crossbow that has one attack per second will cost 14 Hatred per second when using Strafe. The Drifting Shadow rune offers a bit of mobility but when damage is required Demolition is a decent alternative.
Impale is a great skill to have around when the Demon Hunter gets locked down and surrounded by monsters. Multishot only deals damage in front of the character which makes Impale more viable in difficult situations.
The passive skills of choices reflect the need for extra Hatred. Night Stalker and Vengeance are a must for the build but they are not enough. To make best use of Night Stalker, a high crit chance is required that can only be obtained through gear which may require a quick visit to the AH and some extra gold for the shopping list.
- diabo demon hunter strafe build