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Diablo 3 Demon Hunter Inferno Build – Multi-Strafe

Diablo 3 Demon Hunter Inferno Build – Multi-Strafe

Level Required: 53

Build Thanks To: ProzaicMuze

Demon Hunters have always been one of the most fun classes in Diablo 3. Just like other Demon Hunter Inferno builds, the Multi-Strafe is a genuine entertainment when used in combination with decent gear. It is not as sustainable as other builds but it is both fun and unique. Using a certain combination of active and passive skills, the build makes it possible to run Strafe for a longer period of time and depending on the runes used, it can be adjusted for AoE damage or single target combat. It provides great mobility when chasing down a goblin or just gets the Demon Hunter out of difficult situations.

The only downside to the build is the fact that it can be shut down by Jailer mobs, making the Demon Hunter vulnerable but skills like Shadow Power can add a bit of sustainability.

Let’s start with a quick overview of the skills before looking at the mechanics:

Left Mouse Button – Multishot with the Suppression Fire rune

Right Mouse Button – Strafe with the Drifting Shadow rune

Action Key 1 – Companion with the Bat Companion rune

Action Key 2 – Preparation with the Punishment rune

Action Key 3 – Shadow Power with the Gloom rune

Action Key 4 – Impale with the Awareness rune

Passive Skill 1: Vengeance

Passive Skill 2: Archery

Passive Skill 3: Night Stalker

Diablo 3 Demon Hunter Inferno Build – Multi-Strafe

Click Here For The Skill Calculator Link

The Mechanics:

Hatred regeneration is the key factor that makes Strafe a spammable ability to a certain degree. To serve this purpose, Bat Companion will provide an enhanced regen rate. Also, looking at the active skills setup, there are no major Discipline consumers which makes the Punishment rune an excellent choice for Preparation.

Diablo 3 Demon Hunter Build StrafeMultishot will become the main damage dealer when the situation allows it or when dealing with large packs of mobs. Strafe comes to play when an escape is required or when chasing down a mob trough a large pack. The only downside is that Strafe gets shut down by elites and bosses with the Jailer affix. Also in order to avoid Hatred starvation, the main weapon should have a slow attack speed. The skill itself calculates the cost using attack speed which means that a crossbow that has one attack per second will cost 14 Hatred per second when using Strafe. The Drifting Shadow rune offers a bit of mobility but when damage is required Demolition is a decent alternative.

Impale is a great skill to have around when the Demon Hunter gets locked down and surrounded by monsters. Multishot only deals damage in front of the character which makes Impale more viable in difficult situations.

The passive skills of choices reflect the need for extra Hatred. Night Stalker and Vengeance are a must for the build but they are not enough. To make best use of Night Stalker, a high crit chance is required that can only be obtained through gear which may require a quick visit to the AH and some extra gold for the shopping list.

Popular Terms

  • diabo demon hunter strafe build

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