Diablo 3 Reveals some Interesting Gameplay Stats
Despite a shaky launch with server side problems, bugs and whatnot. Diablo 3 is still a must play experience.
It seems that the game reviews got over these problems and the Blizzard title is still an amazing game. The aspects that make the game great are also the reason why 6.3 million fans got their own copy of Diablo 3.
In a recent post about the upcoming changes, Blizzard shared some of the statistics of the game.
It seems that 80% of the active characters are between level 1 and 30.
Also only 1.9% of the players have unlocked the Inferno difficulty.
It seems that the Hell difficulty is challenging enough and it has prevented the vast majority of players from reaching Inferno.
Additionally, Blizzard posted some stats for the Hardcore characters.
It seems that almost 35% of the total Hardcore deaths occur in Act I on Normal difficulty.
Looking at the future of the game, Blizzard wanted to make it clear for the players that the main idea behind the title is to provide a balanced game. The developer staff will promptly respond to the community’s demands and evaluate eventual changes so that it will not affect the balance of the game.
So far, the changes implemented to the playable classes have managed to get some fans angry. However, as per the blue post, the classes have not been nerfed. They only corrected some abilities that seem more powerful than the way they were designed.
In the same blue post, the Blizz official announced some interesting gamplay changes and design updates including a revamped blacksmiths and jewel-crafting system that would address the player’s concert about the high costs to get these professions maxed out.
Additionally, Legendary items will be more powerful but this modification will not be applied retroactively. Last but not least, the next patch will bring the PVP arenas. Even if an official date for the 1.0.3 patch hasn’t been announced, the entire community has been satisfied to know that Blizzard is listening to their players.
In addition to detailing some of their intent, Blizzard said it is aware implemented hotfixes “snuck up on people,” but the dev promises to communicate changes via its website so players are aware of how their builds may be affected.
The post also details changes coming to blacksmiths and jewel crafting, including a reduction in resource requirements for both, as well as its thoughts on Inferno difficulty, which the developer notes “a pretty significant number of people attempting Inferno” are doing so without sufficient gear. Full here
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