Diablo 3 Sound Effects comes from our everyday Foods.
Have you ever wondered how did Blizzard got the sounds for Diablo 3? The game is filled with monsters and destroyable objects but the most usual audio treatment is when you get to smash an axe into a monster. There are all sorts of sounds of cracking bones and flesh getting ripped apart but how did Blizz got all these recorded?
Diablo 3 has been recognized to have a five star sound quality and recently, Joseph Lawrence, a sound designer at Blizzard revealed how they got the effects into the game. According to Joseph, many of the splashy, gooey and gushy sounds in the game were recorded with the help of various foods. The team used different materials such as peanut butter, spaghetti, yogurt, sugar syrup and so on. They had to play with various liquid materials to experiment with different viscosities. Each of them generates a different sound and during the process, the team had to record hundreds of them.
Joseph also told a story in which he had to beat a piece of meat. He was just slapping the piece of meat to generate a splat sound. But their trip to the grocery store was not a one time job. At some point they had to buy 10 watermelons and a lot of crab legs. According to the sound designer, the grocery store was a genuine playground for the entire team. There were all sorts of foods that could be used to generate ingame sounds.
It seems that the team had a lot of fun during the production period. In the end, their efforts paid off as Diablo 3 is one of those games that with amazing sound effects that have been praised by many reviewers.
Check out the discussion stream of action sounds here.
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